I wish they would update the other three books as well (Monster Burner, Magic Burner, and Adventure Burner). Is it possible I’m missing a key book that I don’t know about? Or am I just not embracing the free range encouraged by Burning Wheel? I feel like reading this book I’m already supposed to be aware of a certain canon or system or have previously played the older versions. And what are Roden (besides the obvious that they are “rat men”)? They are referenced multiple times and also sound like a playable race, but never given context. Are there rules for making new spells? I may have missed this…maybe I need to reread the sorcery section more carefully.Īlso, I kind of feel the same for monsters…there are some examples in BWG, but I don’t feel like I have much structure or guidance to burn up my own…I can make orcs for sure, that’s very clear…but besides that I don’t know.Is it on a different site? A friend said it wasn’t for BWG? I was confused by that because then why would it be mentioned in the BWG book? What am I missing? I haven’t been able to find the magic burner that is referenced to purchase.Is there any necromancy? There is a walking dead example in the book…and the evil wizard has grave-yard wise….Enchanting, it directs me to the magic burner.Reason being, I keep feeling like I’m missing something…I’ve been trying to burn up a variety of spell casters and I’m running into some walls: So I’ve got a BWG version printed 2013 (I think it’s third edition?) and I decided to join the forums to seek some help. I love the flexibility and as a long time gamer of over 2 decades now, it’s awesome to see some of the aspects that we have stumbled upon through trial and error to make games engaging (collaborative world building/character building/ and roleplay focused around ‘beliefs’) put into the framework of the system.
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